Update 3.2 — Manor Improvements

Subjects,

As the Blood Bond continues, we are ready to unveil our 3.2 update, packed with exciting enhancements. This update brings a wealth of improvements, bug fixes, and new features to the Manor. From refined audio and visual tweaks to user-friendly adjustments, there’s something for everyone.

Dive into the full patch notes below:

Manor

  • Various map exploits have been fixed.

  • Various tweaks have been made to the confession booth to make it more intuitive to use.

  • The in-between portals have been visually improved.

  • The interactions on various weak points have been improved.

  • The rotating doors have had audio added to them.

  • The audio for the coffin task has been tweaked and improved.

Improvements

  • You can now equip cosmetics directly from both the Season tab on the menu and the Crypt.

  • The inbetween audio ambience has been updated for humans to be able to tell how long of the inbetween is left.

  • You can now open glossary entries from various places on the menu, including the collection tab and the crypt.

  • The CCTV tablet is now easier to view.

  • You can now navigate through pages on the collection and season tabs without focusing the arrow buttons.

  • The game summary cinematic has been tightened up, and is now skippable.

  • The game summary now shows what season rewards you’ve unlocked, and allows you to equip them.

  • How player name tags are revealed during the game summary has been reworked.

  • The ‘use random terror skin’ option is now on by default.

  • Role symbols have been added to the game summary sequence.

  • GM voice lines have been replaced with the new Voice Actor, as first seen in the new explainer video.

  • Personal notifications have been moved to alerts — and global notifications are now the same for everyone.

  • Roles that you do not yet own now appear as locked in the Game Found selection.

  • The in-game shop no longer requires players to scroll.

  • Ping icons have been visually updated.

  • The queueing UI on the menu now informs a player if they’re searching for a game globally due to their matchmaking queue not being populated.

  • The progress bar for the camera recharging has been moved out of the center of the screen.

  • Audio has been added to the CCTV Tablet’s first time equip animation.

Fixes

  • [FIXED] The waypoint of a player being voted can show the incorrect character.

  • [FIXED] The ‘black heart’ motion sensor does not work correctly.

  • [FIXED] ‘Win’ audio can play incorrectly if you leave the game before a winning team has been decided.

  • [FIXED] The ritual and fall through animations do not always play.

  • [FIXED] The doors in the crypt may not consistently close properly after using each crypt key.

  • [FIXED] Gas grenade hit markers always appear from the same location, rather than the location of the gas grenade.

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Update 3.3 - Introducing the Friends System

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Update 3.1 — The Confession Booth