
Deceit: 8 Years of the experiment
For over eight years, Deceit has been a relentless experiment in fear, trust, and betrayal. More than just a game, it has remained a living, evolving experience—driven by a dedicated community and continuous innovation. Hundreds of updates, bold design shifts, and a commitment to experimentation have kept Deceit at the forefront of social deduction gaming.
THE DECEIT JOURNEY
2016: The Birth of Deceit
The idea for Deceit emerges, inspired by Mafia and Werewolf.
Early prototypes explore trust, deception, and paranoia in first-person multiplayer.
A Unity demo at EGX Rezzed lays the foundation for what’s to come.
2017: EARLY ACCESS on STEAM
Deceit launches on Steam, introducing its core mechanics—innocents vs. infected, deception, and survival.
The game begins building a niche social deduction community, drawn to its unique blend of horror and strategy.
Early adopters appreciate the game’s emphasis on mind games, teamwork, and betrayal.
Late 2017-2018: Expansion & Free-to-PLay
Deceit transitions to a Free-to-Play model, significantly boosting player numbers and engagement.
Regular updates, refined gameplay, and expanded content solidify its growing community.
Becomes the most popular game in Thailand for a period.
Gains traction with streamers, leading to a feature at TwitchCon for its multistream support.
Sees a rise in popularity in China, expanding its global player base.
Introduces the Forest, Arctic, Manor, and Lumberyard maps, bringing fresh environments and gameplay dynamics.
2019: LIMITED DEVeLOPMENT
Key Events & Influencer Support: Major content creators and streamers begin showcasing the game, bringing greater visibility to the social deduction mechanics.
The community grows, leading to more discussions about strategy, deception tactics, and ways to improve the core experience.
2020: A New Era for Social Deduction in Deceit
A major update tries to bring more deduction to a game that has become increasingly action focused.
The new night phase turns players into shadowy figures, emphasising social deduction.
Reactions are split—some embrace the change, others miss the fast pace.
The update sparks debate on balancing deception with player agency.
2021: Refining the Formula Based on Community Feedback
We refine pacing, balance, and objectives, blending social deduction with action.
Changes enhance flow, player interactions, and the balance between deception and survival.
Community feedback drives improvements to objectives, voting, and communication tools.
2022: The creation of Deceit 2
As we grew as a studio, we undertook a technical shift to a powerful new game engine, kickstarting the development of a sequel.
The consistent success of Deceit increased the overall budget of the franchise and enabled our insatiable desire for innovation to continue.
The team used this opportunity to double down on building from scratch and exploring a new narrative and setting.
The focus shifts toward expanding the depth of deception-based mechanics, increasing the emphasis on player psychology and strategy.
2023: Early release & Community Testing
Deceit 2 launches in an early form on Steam, inviting players to shape the game.
Feedback on social deduction, balance, and interactions drives key refinements.
New roles and deception tools add depth, while regular updates enhance gameplay and player experience.
2024: Deceit 2 Expands – Console & Crossplay
Deceit 2 officially launches on PlayStation and Xbox, reaching a wider audience.
Crossplay connects players across platforms, making deception more unpredictable.
A surge of over a million console players fuels community growth and fresh dynamics.
The Master Edition debuts, adding new content, including:
Maps: Project Wurgen, Blackthorne Manor, Cirque Du Solara
DLCs: The Werewolf, Vampire, and Clown
2025: What’s coming this year
We have built a deep understanding of how to blend action and social deduction. This has led us to two distinct game modes, both with dedicated communities.
Legacy Mode – A remaster of the original game mode bringing a more action-first experience, all within Deceit 2, launching this Spring.
Profile & Leaderboards - Bringing new ways to progress and compete.
New Unlocks – Keeping the game fresh with regular seasons and new roles.
And more to be announced soon . . .
The Players Who Made It Possible
Rituals
68,892,618
subjects
14,056,653










